Assignments
Blind folded
Assignment 1
Walking blindfolded became extremely difficult compared to what I used to be able to do. At first with trembling legs, but with great trust in my partner, it became a very interesting experience. I realized that the material I was walking on became very tangible – rock, concrete, tiles or earth. Acoustically, it took me some time to get used to this overload of auditory input. Time passed more slowly and every step became more important.
So this blindfolding experiment really tickled not only my auditory but also my haptic senses.
Soundscapes
Assignment 2
Sitting on the stairs
We sat down on the steps in front of the Alumni and listened to the hustle and bustle around us. In front of us, students were playing an oversized game of chess and having a great time. It almost seemed as if we were part of this experience right in their circle of friends, but in reality we were sitting a few meters away. The constant short-frequency noise of the ping pong game constantly supports the scene and is not distracting. This liveliness is infectious and the laughter all the more so. However, there is an indefinable sound in the air from what appears to be a single source, but which is made up of many individual moments, such as conversations in the distance at the concrete tables, the movement of the student crowds or the traffic. The bus cuts succinctly through the backdrop. Nevertheless, the positive expressions in the form of conversations, laughter or challenges predominate.
High over ground
The terrace as the second location for the auditory experience went hand in hand with the preconception that far above the roofs of the Höngerberg, the soundscape should be transmitted in a particularly positive way. We had two different experiences. Firstly, the sound of footsteps walking on a path 25 meters above the ground could be heard more clearly than expected. The crows in the distance also seemed closer and more intimate. On the negative side, however, we noticed the constant noise of the ventilation. The low frequency was constantly audible and disturbed the experience. Airplanes were also even more prominent here, as we were now a little closer to the sky. We agreed on the potential that lies dormant here but is not being exploited.
Drawn Acoustics
Assignment 3
HAZELNUTS
RADAR
GRASSHOPPERS
CORNFIELD
CARGO SHIP
SUBMARINE
COIN SPIN
COIN CANON
Red cubes
First steps in Unity
In my first attempt with Unity, I tried to create a space of depth through the combination of color and light. Instead of working with the exterior template, I used the interior template because the surroundings are dark by default. You have to use the light very selectively and thoughtfully, which I really liked. The guest is surrounded by pillars that form a kind of room and cubes appear in the middle, which fall in different orders and sizes. To create an uneven appearance, I placed them at different heights. This event in combination with the light and the red cubes creates a very warm but also not so pleasant environment, which could be a first step towards my final project.
“Tense” and “Doomed”
Assignment 4
Explanation of the words
Tense
A tense situation or period of time is one that makes people anxious, because they do not know what is going to happen next.
Collins Dictionary
Doomed
certain to fail, die, or be destroyed.
Cambridge Dictionary
Concept
Tense is derived from tension. On an emotional level, I tend to perceive tension as something oppressive, in other words a pressure, again associated with the worry that the momentary calm will soon be torn apart. Conversely, tension can also indicate anticipation or an upcoming event, triggered by the situation one is currently in.
The adjective doomed explains a sense that something tragic or life threatening is about to happen. In any case, a clearly negative word that manifests a final stage.
Tension and doomed can therefore be linked in that the tension becomes the trigger for the doomed end state and builds it up. Tension can be created by excessively long and narrow corridors with few light sources to guide the visitor. Narrowing walls or indefinable noises that further build up the feeling of tension. A labyrinth would fit well here.
Finally, the room opens up into an end room where the way back is blocked. One is trapped but awaits doom. Huge arena, where the Doom soundtrack heralds the end and the visitor glimpses a single exit at the end of the arena, which he must reach as quickly as possible, as cubes begin to rain from the sky, which teleport you back to the beginning of the labyrinth on contact.
In the first age
In the first battle
When the shadows first lengthened
One stood
He chose the path of perpetual torment
In his ravenous hatred he found no peace
And with boiling blood he scoured the umbral plains
Seeking vengeance against the dark lords who had wronged him
And those that tasted the bite of his sword named him
The Doom SlayerDOGMA
Inspirations
Dragons Gate
Final Assignment
Research
Sound and Matter
Matter is defined by the mass, surface, texture, porosity, air tightness and stiffness
Sound occurs in three ways:
Transmission (Sound travelling through the material)
Absorption (Sound that is being absorbed by the material)
Reflection (Sound that is being reflected by the material)
If two soundwaves are aligned you get a sound amplification (Constructive Interference / Standing wave)
If they miss each other they cancel each other out.
Resonance
Intensification of sound produced by sympathetic vibration which create amplitude
Malta – Hypogeum 5000 year old tempel under the city
3 story tempel carved out of solid limestone in the bronze age -> Oracle room (for the shaaman) 110 Hz perfect resonating chamber for a specific wave length (The dimension of that space are in perfect multiple of the wavelenght 110hz) -> Experience a shift in the prefrontal cortex creates a functional asymmetry within the brean = Trancendent experience, state of meditation = Gateway to the door of perception
Music is frozen Architecture.
Goethe
Resonance
The collection of reflected sounds from the surfaces in an enclousure
Baptistry of saint john in Pisa
Refeverberation time of 1-2 seconds -> here 10-12 seconds
Single vocalist harmonizing three tone cord (what is from the mouth and what from the architecture)
Whats happeing? Different reverberation times + TRAPS BETWEEN THE COLLUMS
+ Added dome creates a resonating chamber!
Describing Architecture through music
Gothic or barock architecture CLASSICAL ARCHITECTURE could be described with CLASSICAL MUSIC
Guggenheim Museum, Bilbao
Free flowing forms that interweave or collide, lack of standardice rhythm
Improvised free Jazz
Centre Pompidou, Paris
Repetitive steel frame, exposed factory light services and pipe work, futuristic tubular walkways and escalators
Techno
South Banks Haywood Gallery
Chaotic composition of concrete forms, spiky permittle roofflights
Punk
Diagrammatical Approach
The style of architecture of the past has been influenced by external factors politics, war and fashion. Nowadays were in a technological revolution with computers at the heart of everything. The primal instrumental music is electronic. There are a lot of different forms like house, techno, dupstep drum and base and also most pop music.
Since the last few decades its more clear than ever, that both contemporary architecture and music involve the organiced now computer aided repetition of a series of components.
Where the façade design is repetitive the music is repetitive. Where theres variation in the façade there is variation in the music.
It is these computers that perform the finish piece creating the final recording while the drawings of produced in the perfect world of computers the physical finished building in fact involves human interpretation, errors and imperfections. Essentially, a building built by hand is really a performance of the architectural design. Therefore, perhaps it would have been beeter translated to a live music performance. Like the orchestra and the busy building site.
Therefore due to your own imagination and interpretation a building you like might sounds compelling while a building you don’t doesn’t.
And if an individual building can be translated to a song, a street can become an album and a city a whole collection.