Virtual Acoustic Ecologies

This seminar uses experimental game design to explore acoustic qualities of architectural space, which are often neglected in visual-based design processes but are irreducible counterparts of spatial experience.

The course begins with a practical exploration of architectural acoustic through playful exercises to cultivate auditory sensibilities of architectural environments. It then introduces the Unity game engine through design experiments focusing on the acoustics of virtual environments. Throughout the week, participants develop their own playable experience using acoustics as a design driver to express different qualities of architectural space. The week closes with a public exhibition of all projects.

Student work

  • Raphael Beutler
  • Ryuhei Iwashita
  • Siro Romano
  • Charles Bordry
  • Giacomo Montiani
  • Dominique Meyer
  • JosHsuan Chao
  • Ilayda Gülay
  • Untitled post 2445
  • Giulia Ziliani
  • Iya Shopova
  • Karim Anello
  • Alexandra Stingaciu
  • Lars Ludes
  • Noëlle Rüsch

Seminar Material

grrawe by Gerriet K. Sharma


Audacity: Mac (Apple Silicon), Mac (Intel), Windows


Readings


Beyond the Visual – 2018 Workshop


Steam Audio plugin


Unity Custom Packages


Upload your project here


Audio Diary

Monday

Activity 1: Blindfold walk

Activity 2: Soundscapes

Activity 3: Soundsketch

Tuesday

Morning session

Activity 4: Emotions

Schedule

MondayTuesdayWednesdayThursdayFriday

9:00 – 10:00
IntroductionInput: Game DesignActivity 4: EmotionsUnity III: Lighting & Post-processingUnity IV: Building & Publishing
10:00 – 11:00Input: Acoustics 101Unity IActivity 5Project workProject work
11:00 – 12:00Activity 1: Blindfold WalkUnity IActivity 5Project workProject work
12:00 – 13:00Lunch BreakLunch BreakLunch BreakLunch BreakLunch Break
13:00 – 14:00Activity 2: SoundscapesUnity IActivity 5Brief WIP presentationsProject work
14:00 – 15:00Activity 2: SoundscapesUnity IProject brainstorming & concept developmentProject workProject work
15:00 – 15:30Coffee BreakCoffee BreakCoffee BreakCoffee BreakCoffee Break
15:30 – 16:00Activity 3: SoundsketchUnity II: Virtual AcousticsProject workProject workFinal Exhibition
16:00 – 17:00Activity 3: SoundsketchUnity II: Virtual AcousticsProject workProject workFinal Exhibition
17:00 – 18:00Task introduction – Design by earActivity 4: EmotionsProject workProject workFinal Exhibition

Tutors

Achilleas Xydis

Dr. Achilleas Xydis

Constantinos Miltiadis

©

Architectural Acoustics

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