Virtual Acoustic Ecologies 2

This seminar week uses experimental game design to explore architectural acoustics by developing speculative spatiotemporal environments. The course begins with playful exercises to sensitize participants to the auditory dimension of architectural environments, largely overlooked in visual-based design processes despite its significance for spatial experience. It continues by introducing tools and techniques for developing interactive spatiotemporal assemblages using the Unity game engine. These tools include workflows for digitizing real architectural environments through 3D scanning and tools for virtual acoustic simulation. Throughout the week, participants develop their own playable experience using acoustics as a design driver to express different qualities of architectural space. The week closes with a public exhibition of all projects.

Tutors

Achilleas Xydis

Dr. Achilleas Xydis

Anna Maragkoudaki

Anna Maragkoudaki

Constantinos Miltiadis

Schedule

MondayTuesdayWednesdayThursdayFriday

9:00 – 10:00
IntroductionInput
Game Design
WIP presentationsWIP presentationsWIP presentations
10:00 – 11:00Input
Acoustics 101
Unity II
Virtual Acoustics
Project workProject workProject work
11:00 – 12:00Activity 1 Blindfold WalkUnity II
Virtual Acoustics
Lecture
Dr. Carlotta Daro
Project workProject work
12:00 – 13:00Lunch BreakLunch BreakLunch BreakLunch BreakLunch Break
13:00 – 14:00Unity IActivity 3
Soundscapes
Project workProject workProject work
14:00 – 15:00Unity IActivity 3
Soundscapes
Project workProject workProject work
15:00 – 15:30Coffee BreakCoffee BreakCoffee BreakCoffee BreakCoffee Break
15:30 – 16:00Input
Reality Capture
Project brainstormingWIP presentationsWIP presentationsFinal Exhibition
16:00 – 17:00Polycam
Blender
Concept developmentProject workProject workFinal Exhibition
17:00 – 18:00Activity 2
3D scanning
Concept developmentLecture
Fabian Gutscher
Project workFinal Exhibition

Workshop Material

Get the workshop material from here

Work In Progress (make a folder with your name)

Final project submission

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Architectural Acoustics

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